Our local jamsite’s last theme was “strange rituals”. The GGJ16’s theme is “ritual”.

Our protagonist is a gamedev, who is too late for the next gamejam and cannot wait to hear the next jam’s theme.

Source Code

Technology used

Unity, Photoshop, Jetbrains Rider, Git

Help / Controls

Move with accelerometer or mouse.

Swipe the dreams from the last game jam away.

Game Jam

Team

  • Benjamin Justice (Code)
  • Sergej Tihonov (Code)
  • Eike Wulff (Code)
  • Stefanie Curth (Art)


Published 7 days ago
StatusPrototype
PlatformsWindows, macOS, Linux, HTML5
Release date Jan 30, 2016
AuthorBrutalHack
GenreInteractive Fiction
Made withUnity
LicenseGNU General Public License v3.0 (GPL)
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen, Accelerometer

Download

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Click download now to get access to the following files:

brutalhack-ggj16-win64.zip 27 MB
brutalhack-ggj16-win32.zip 25 MB
brutalhack-ggj16-mac.zip 27 MB
brutalhack-ggj16-linux.zip 30 MB

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